@startuml
sprite $world [48x48/16] {
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!define GOV_WORLD(_alias) ENTITY(rectangle,black,world,_alias,GOV WORLD)
!define GOV_WORLD(_alias, _label) ENTITY(rectangle,black,world,_label, _alias,GOV WORLD)
!define GOV_WORLD(_alias, _label, _shape) ENTITY(_shape,black,world,_label, _alias,GOV WORLD)
!define GOV_WORLD(_alias, _label, _shape, _color) ENTITY(_shape,_color,world,_label, _alias,GOV WORLD)
skinparam folderBackgroundColor<<GOV WORLD>> White
@enduml